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HybridCLR

Full-featured, zero-cost, high-performance, low-memory Unity full-platform native c# hot update solution

Easy to use

Native C# hot update experience, the development workflow is almost the same as traditional Unity C# development, zero learning and use costs.

High efficiency

C++ implementation, deep integration with il2cpp, running performance and memory usage indicators are far superior to any other hot update solutions. The pioneering DHE technology makes the running performance of hot updated game logic basically reach the level of native AOT.

Stable and reliable

Extremely stable and reliable, enough to meet the stability requirements of large and medium-sized commercial projects. At present, thousands of commercial game projects have been connected, and hundreds of them have been launched on both ends. Most leading companies such as Tencent, Netease, ByteDance, and funplus have already connected.