2023.05.19 Update to Unity's latest LTS version 2020.3.48 and 2021.3.25. The last 2020LTS version support has been completed.
2023.04.26 Update to the latest LTS version of Unity 2020.3.47 and 2021.3.23
2023.03.20 com.code-philosophy.hybridclr contains aot assembly list and beautified generic class and function name when generating AOTGenericReference
2023.3.11 Update to the latest LTS version of Unity 2020.3.46 and 2021.3.20
2023.2.4 The 2021 version of the WebGL platform supports mounting scripts on resources
2023.2.4 Complete the final version of DHE
2023.2.3 release version 2.0
2023.1.14 Update to the latest LTS version of Unity 2020.3.43 and 2021.3.16
2022.12.08 support netstandard 2.0
2022.11.28 officially launched multi-branch management hybridclr and il2cpp_plus, and created the official version 1.0 branch at the same time
2022.11.24 Update to the latest LTS version of Unity 2020.3.42 and 2021.3.14
2022.11.21 DHE can correctly handle metadata and generics involved in AOT functions
2022.11.09 Update to the latest LTS version of Unity 2020.3.41 and 2021.3.13
2022.11.07 Open the LTS version and enter the stage of stable maintenance.
2022.10.26 The official main QQ group has reached 3,000 people!
2022.10.26 Support SuperSet metadata mode. The original AOT dll can be loaded directly, simplifying the packaging workflow.
2022.10.19 The WebGL platform runs through all test cases except the platform itself, and supports scripts mounted on resources.
2022.10.08 support profile
2022.9.23 Implemented a complete workflow tool, one-click packaging
2022.8.29 Update 2020.3.33 to the latest 2020.3.38 version, update 2021.3.1 to the latest 2020.3.8 version! The hybridclr_trial installer supports the use of compatible versions, and it is no longer mandatory to install the corresponding version of the branch.
2022.8.27 Support Unity 2019.4.x LTS series version
2022.8.9 officially support macOS intel+silicon platform
2022.7.24 Support MonoPInvokeCallbackAttribute.
2022.7.22 Officially support the Unity 2021 LTS series version.
2022.7.15 Support WebGL platform, run through almost all unit tests (more than 1600 unit tests only 11 failed)
2022.7.14 Support Win 32(x86)
2022.7.13 Cooperative course with UWA launched
2022.7.10 Officially support Android armv7 32-bit version! ! !
2022.7.6 Code Philosophy (code philosophy) was established! ! ! , renamed to HybridCLR
On July 4, 2022, the number of github stars exceeded 2000
2022.6.7 Launched the first Android and iOS dual-platform moderate game
2022.5.31 For the first time, a serious RPG card project was run on the three platforms of PC, Android, and iOS in a complete, stable and smooth manner! ! !
2022.5.19 There are two fully running Android projects
2022.5.18 Support Android(armv8) and iOS(64) platforms! ! ! Run all unit tests
2022.4.19 The number of QQ main groups exceeded 1000! ! !
2022.4.16 Completely run a large-scale MMORPG project on the PC platform for the first time
2022.3.23 open source
2022.3.19 Run through the first mini-game 2048
2022.3.16
Using the generic sharing mechanism to solve some AOT generic problems
Load the luban configuration normally, and run a large-scale code for the first time
2022.3.6
Support generic functions (ordinary generic functions and virtual generic functions)
2022.3.3
Support for generic classes
Support delegate call
2022.2.27 version
Full support for exception mechanism
2022.2.25 version
Implement a complete register instruction set
2022.1.16 preview 2 version
support interface
Support generic interface
Support for handling value types
Implemented a relatively complete IL instruction set support
2022.1.10 release preview 1 version
Support object definition and inheritance
Support virtual function calls
Use the original IL instruction set to support all basic instructions: such as numerical calculation, branch jump